Basic - Charmander

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Charmander 
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Power Keepers  48  Fire  50  Basic    Common    [R] Smokescreen (10) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Charmeleon Evolves from Charmander

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Charmeleon 
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Generations  87  Fire  90  Stage 1  Wx2    Common    [1] Call for Support - Search your deck for a Supporter card, reveal it, and put it into your hand. Shuffle your deck afterward.  [1RR] Slash (80)     
Charmeleon 
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Legendary Treasures  18  Fire  90  Stage 1  Wx2    Uncommon    [R] Flare (20)  [2R] Raging Claws (50+) Does 10 more damage for each damage counter on this Pokemon.     
Charmeleon 
View
Boundaries Crossed  19  Fire  90  Stage 1  Wx2    Uncommon    [R] Flare (20)  [2R] Raging Claws (50+) Does 10 more damage for each damage counter on this Pokemon.     
Charmeleon 
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Arceus  35  Fire  80  Stage 1  W+20    Uncommon    [2] Slam (30x) Flip 2 coins. This attack does 30 damage times the number of heads.  [2R] Fire Punch (50)     
Charmeleon 
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Stormfront  102  Fire  80  Stage 1  Wx2    Ultra-Rare    [3] Slash (30)  [1RR] Flamethrower (50) Discard 1 Fire Energy card to use this attack.     
Charmeleon 
View
Secret Wonders  46  Fire  80  Stage 1  W+20    Uncommon    [R] Fire Fang (20) The Defending Pokemon is now Burned.  [1RR] Flair Tail (50+) Flip a coin. If heads, discard a R Energy attached to Charmeleon and this attack does 50 damage plus 20 more damage.     
Charmeleon (Delta Species) 
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OP Series 5  5  Lightning  70  Stage 1    Uncommon    [2] Slash (20)  [2L] Thunder Jolt (50) Flip a coin. If tails, Charmeleon does 10 damage to itself.     
Charmeleon 
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Power Keepers  28  Fire  70  Stage 1    Uncommon    [1] Scary Face - Flip a coin. If heads, the Defending Pokemon can't attack or retreat during your opponent's next turn.  [1RR] Flame Tail (50)     
Charmeleon 
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Crystal Guardians  29  Fire  70  Stage 1    Uncommon    [2] Rage (10+) Does 10 damage plus 10 more damage for each damage counter on Charmeleon.  [1RR] Flamethrower (60) Discard a R Energy attached to Charmeleon.     
Charmeleon (Delta Species) 
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Crystal Guardians  30  Lightning  70  Stage 1    Uncommon    [2] Slash (20)  [2L] Thunder Jolt (50) Flip a coin. If tails, Charmeleon does 10 damage to itself.     
Charmeleon 
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EX Trainer Kit 2 (Blue)  3  Fire  70  Stage 1    Common    [1R] Flare (30)  [2R] Damage Burn (40+) If the Defending Pokemon already has any damage counters on it, this attack does 40 damage plus 20 more damage.     
Charmeleon 
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Team Rocket Returns  110  Fire  70  Stage 1    Rare    [R] Smokescreen (10) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.  [1R] Fireworks (40) Flip a coin. If tails, discard a Fire Energy card attached to Charmeleon.     
Charmeleon 
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Fire Red Leaf Green  31  Fire  70  Stage 1    Uncommon    [1R] Flare (30)  [2R] Damage Burn (40+) If the Defending Pokemon already has any damage counters on it, this attack does 40 damage plus 20 more damage.     
Charmeleon 
View
Dragon  99  Fire  70  Stage 1    Ultra-Rare    [R] Smokescreen (10) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.  [1R] Fireworks (40) Flip a coin. If tails, discard a R Energy card attached to Charmeleon.     
Charmeleon 
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Expedition  73  Fire  80  Stage 1    Uncommon    [2] Double Scratch (20x) Flip 2 coins. This attack does 20 damage times the number of heads.  [2R] Flamethrower (50) Discard 1 R Energy card attached to Charmeleon.     
Charmeleon 
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Legendary Collection  37  Fire  80  Stage 1    Uncommon    [3] Slash (30)  [1RR] Flamethrower (50) Discard 1 Fire Energy card to use this attack.     
Charmeleon 
View
Base  24  Fire  80  Stage 1    Uncommon    [3] Slash (30)  [1RR] Flamethrower (50) Discard 1 Fire Energy card to use this attack.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Dark Charmeleon Evolves from Charmander

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Dark Charmeleon 
View
Team Rocket  32  Fire  50  Stage 1    Uncommon    [2] Tail Slap (20)  [RRR] Fireball (70) Use this attack only if there are any R Energy cards attached to Dark Charmeleon. Flip a coin. If heads, discard 1 of those Energy cards. If tails, this attack does nothing (not even damage).     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 2 - Charizard Evolves from Charmeleon

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Charizard 
View
Generations  88  Fire  160  Stage 2  Wx2    Uncommon    [1] Recall - Choose 1 of this Pokemons attacks from its previous Evolutions and use it as this attack.  [2RR] Combustion Blast (130) This Pokemon can use Combustion Blast during your next turn.     
Charizard 
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Legendary Treasures  19  Fire  160  Stage 2  Wx2    Rare    [2R] Split Bomb - This attack does 40 damage to 2 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [4R] Scorching Fire (150) Discard a R Energy attached to this Pokemon.     
Charizard 
View
Plasma Storm  136  Fire  160  Stage 2  Wx2    Ultra-Rare    [2R] Split Bomb - This attack does 40 damage to 2 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [4R] Scorching Fire (150) Discard a R Energy attached to this Pokemon.     
Charizard 
View
Boundaries Crossed  20  Fire  160  Stage 2  Wx2    Rare    [2R] Split Bomb - This attack does 40 damage to 2 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [4R] Scorching Fire (150) Discard a R Energy attached to this Pokemon.     
Charizard 
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Arceus  1  Fire  140  Stage 2  W+30  F-20  Rare  Fire Formation - Each of Charizard's attacks does 10 more damage for each R Pokemon on your Bench to your opponent's Active Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [R] Fire Wing (30)  [1RR] Burning Tail (80) Discard a R Energy attached to Charizard.     
Charizard 
View
Stormfront  103  Fire  120  Stage 2  Wx2  Ultra-Rare  Energy Burn - All Energy attached to Charizard are R Energy instead of their usual type. (Poke-BODY)  [RRRR] Fire Spin (100) Discard 2 Energy cards to use this attack.       
Charizard 
View
Secret Wonders  3  Fire  130  Stage 2  W+40  F-20  Rare  Fury Blaze - If your opponent has 3 or less Prize cards left, each of Charizard's attacks does 50 more damage to the Active Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [1RRR] Blast Burn (120) Flip a coin. If heads, discard 2 Energy cards attached to Charizard. If tails, discard 4 Energy cards attached to Charizard. (If you can't, this attack does nothing.)       
Charizard 
View
Power Keepers  6  Fire  120  Stage 2    Rare    [R] Combustion (30)  [2RR] Bursting Inferno (50) Each Defending Pokemon is now Burned.     
Charizard (Delta Species) 
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Crystal Guardians  4  Lightning Metal  120  Stage 2    Rare  Peal of Thunder - Once during your turn, when you play Charizard from your hand to evolve 1 of your Pokemon, you may look at the top 5 cards of your deck, choose as many Energy cards as you like, and attach them to 1 of your Pokemon. Discard the other cards. (Poke-POWER)  [1LMM] Metal Burn (120) Discard all M Energy attached to Charizard.       
Charizard 
View
Dragon  100  Fire  120  Stage 2    Ultra-Rare    [1R] Collect Fire (30) Flip a coin. If heads, search your discard pile for 2 R Energy cards and attach them to Charizard (1 if there is only 1).  [3R] Flame Pillar (60) You may discard a R Energy card attached to Charizard. If you do, choose 1 of your opponent's Benched Pokemon and do 30 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Charizard 
View
Skyridge  146  Colorless  110  Stage 2    Rare  Crystal Type - Whenever you attach a R, L, or F basic Energy card from your hand to Charizard, Charizard's type (color) becomes the same as that type of energy until the end of the turn. (Poke-BODY)  [FRR] Fireblast (40) Discard an Energy card attached to Charizard.  [1LLR] Dragon Tail (50x) Flip 2 coins. This attack does 50 damage times the number of heads.     
Charizard 
View
Expedition  6  Fire  120  Stage 2    Rare  Burning Energy - Once during your turn (before you attack), you may turn all basic Energy attached to all of your Pokemon into R Energy for the rest of the turn. This power can't be used if Charizard is affected by a Special Condition. (Poke-POWER)  [RRRR] Scorching Whirlwind (120) Flip 2 coins. If 1 of them is tails, discards 3 Energy cards attached to Charizard. If both of them are tails, discard all Energy cards attached to Charizard.       
Charizard 
View
Expedition  39  Fire  100  Stage 2    Rare    [1] Tail Smash (40) Flip a coin. If heads, this attack does nothing.  [1RR] Flamethrower (60) Discard 1 R Energy card attached to Charizard.     
Charizard 
View
Expedition  40  Fire  120  Stage 2    Rare  Burning Energy - Once during your turn (before you attack), you may turn all basic Energy attached to all of your Pokemon into R Energy for the rest of the turn. This power can't be used if Charizard is affected by a Special Condition. (Poke-POWER)  [RRRR] Scorching Whirlwind (120) Flip 2 coins. If 1 of them is tails, discards 3 Energy cards attached to Charizard. If both of them are tails, discard all Energy cards attached to Charizard.       
Charizard (Major text change. Requires reference.) 
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Legendary Collection  3  Fire  120  Stage 2  Rare  Energy Burn - As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into R for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.  [RRRR] Fire Spin (100) Discard 2 Energy cards to use this attack.       
Charizard (Major text change. Requires reference.) 
View
Base  4  Fire  120  Stage 2  Rare  Energy Burn - As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into R for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.  [RRRR] Fire Spin (100) Discard 2 Energy cards to use this attack.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Basic - Charizard ex Evolves from Charmeleon

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Charizard EX (Full Art) 
View
XY Promos  121  Fire  180  Basic  Wx2    Promo    [3] Wing Attack (60)  [2RR] Combustion Blast (150) This Pokemon can use Combustion Blast during your next turn.     
Charizard EX 
View
Generations  11  Fire  180  Basic  Wx2    Ultra-Rare    [1R] Flame Cloak (30) Attach a R Energy from your discard pile to this Pokemon.  [2RR] Burning Breath (80+) Flip 2 coins. This attack does 40 more damage for each heads.     
Charizard ex 
View
Fire Red Leaf Green  105  Fire  160  Stage 2  LW    Ultra-Rare  Energy Flame - All Energy attached to Charizard ex are R Energy instead of its usual type. (Poke-BODY)  [3] Slash (50)  [RRRRR] Burn Down (200) Discard 5 R Energy attached to Charizard ex. This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, and any other effects on the Defending Pokemon.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 2 - Dark Charizard Evolves from Dark Charmeleon

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Dark Charizard 
View
Team Rocket  4  Fire  80  Stage 2  Rare    [1] Nail Flick (10)  [RR] Continuous Fireball (50x) Flip a number of coins equal to the number of R Energy cards attached to Dark Charizard. This attack does 50 damage times the number of heads. Discard a number of R Energy cards attached to Dark Charizard equal to the number of heads.     
Dark Charizard 
View
Team Rocket  21  Fire  80  Stage 2  Rare    [1] Nail Flick (10)  [RR] Continuous Fireball (50x) Flip a number of coins equal to the number of R Energy cards attached to Dark Charizard. This attack does 50 damage times the number of heads. Discard a number of R Energy cards attached to Dark Charizard equal to the number of heads.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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