Basic - Burmy Sandy Cloak

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Burmy Sandy Cloak 
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Secret Wonders  79  Grass  40  Basic      Common  Wear Cloak - Once during your turn (before your attack), if Burmy Sandy Cloak is your Active Pokemon, you may search your discard pile for a basic F Energy card and attach it to Burmy Sandy Cloak. (Poke-POWER)  [1] Sandy Cloak Tackle (10+) If Burmy Sandy Cloak has any F Energy attached to it, this attack does 10 damage plus 10 more damage.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Wormadam Sandy Cloak Evolves from Burmy Sandy Cloak

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Wormadam Sandy Cloak 
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Arceus  50  Fighting  90  Stage 1  R+20  L-20  Uncommon    [F] Hang Down (30)  [2F] Cloak Headbutt (60+) If you have Wormadam Trash Cloak in play, this attack does 60 damage plus 30 more damage.     
Wormadam Sandy Cloak 
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OP Series 7  10  Fighting  80  Stage 1  R+20  L-20  Uncommon  Sandy Cloak - Prevent all effects of attacks, excluding damage, done to Wormadam Sandy Cloak. (Poke-BODY)  [2F] Push Over (40+) Does 40 damage plus 10 more damage for each F Energy attached to Wormadam Sandy Cloak.       
Wormadam Sandy Cloak 
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Secret Wonders  42  Fighting  80  Stage 1  R+20  L-20  Rare  Sandy Cloak - Prevent all effects of attacks, excluding damage, done to Wormadam Sandy Cloak. (Poke-BODY)  [2F] Push Over (40+) Does 40 damage plus 10 more damage for each F Energy attached to Wormadam Sandy Cloak.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Mothim Evolves from Burmy Sandy Cloak

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Mothim 
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Arceus  6  Grass  90  Stage 1  R+20  F-30  Rare    [0] Cloak Party - Search your deck for up to 3 in any combination of Burmy and Wormadam, show them to your opponent, and put them into your hand. Shuffle your deck afterward.  [1] Energy Assist (30) Search your discard pile for a basic Energy card and attach it to 1 of your Benched Pokemon.     
Mothim 
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Majestic Dawn  42  Grass  80  Stage 1  R+20  F-20  Uncommon  Disturbance Scales - Any damage done by attacks from your Pokemon to the Defending Pokemon isn't affected by Resistance. (Poke-BODY)  [G] Get Help (30x) Does 30 damage times the number of different types of Wormadam on your Bench.  [1G] Quick Touch (40) You may switch Mothim with 1 of your Benched Pokemon. If you do, move as many Energy cards attached to Mothim as you like to the new Active Pokemon.     
Mothim 
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OP Series 7  5  Grass  80  Stage 1  R+20  F-20  Rare    [0] Silver Wind - During your next turn, if an attack does damage to the Defending Pokemon (after applying Weakness and Resistance), that attack does 40 more damage.  [1G] Raging Scales (30+) If Mothim has any damage counters on it, this attack does 30 damage plus 40 more damage.     
Mothim 
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Secret Wonders  33  Grass  80  Stage 1  R+20  F-20  Rare    [0] Silver Wind - During your next turn, if an attack does damage to the Defending Pokemon (after applying Weakness and Resistance), that attack does 40 more damage.  [1G] Raging Scales (30+) If Mothim has any damage counters on it, this attack does 30 damage plus 40 more damage.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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