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Basic - Koffing
| Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Koffing ![]() |
Ruby and Sapphire | 54 | Grass | 50 | Basic | P | 1 | Common | [1] Tackle (10) | [1G] Double Edge (30) Koffing does 10 damage to itself. | ||||
| Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Weezing Evolves from Koffing
| Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Weezing (Team Plasma) ![]() |
Plasma Storm | 58 | Psychic | 100 | Stage 1 | Px2 | 2 | Rare | Aftermath - When this Pokemon is Knocked Out by damage from an opponent's attack, discard the top 3 cards of your opponent's deck. (Ability) | [1P] Smogbank - This attack does 20 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||||
Weezing ![]() |
Call of Legends | 38 | Psychic | 90 | Stage 1 | Px2 | 2 | Rare | [P] Super Poison Breath - The Defending Pokemon is now Poisoned. | [2] Super Explosion (90) Weezing does 90 damage to itself, and don't apply Weakness to this damage. | ||||
Weezing ![]() |
HeartGold SoulSilver | 34 | Psychic | 90 | Stage 1 | Px2 | 2 | Rare | [P] Super Poison Breath - The Defending Pokemon is now Poisoned. | [2] Super Explosion (90) Weezing does 90 damage to itself, and don't apply Weakness to this damage. | ||||
Weezing ![]() |
Rising Rivals | 87 | Psychic | 80 | Stage 1 | P+20 | 2 | Common | Camouflage Gas - If Weezing is Confused and is Knocked Out, your opponent can't take a Prize card. (Poke-BODY) | [1] Damage Breakdown - Count the number of damage counters on Weezing. Put that many damage counters on the Defending Pokemon and Weezing is now Confused. | [P] Smog (20) The Defending Pokemon is now Poisoned. | |||
Weezing ![]() |
Great Encounters | 31 | Psychic | 80 | Stage 1 | P+20 | 2 | Rare | Toxic Virus - At any time between turns, each player puts 1 more damage counter on his or her Poisoned Pokemon. (Poke-BODY) | [1P] Offensive Gas (30) Flip a coin. If heads, the Defending Pokemon is now Confused and Poisoned. | ||||
Weezing ![]() |
Delta Species | 33 | Grass | 70 | Stage 1 | P | 2 | Rare | Body Odor - As long as Weezing is the Active Pokemon, put 1 damage counter on each of your opponent's Pokemon that has any Poke-Bodies between turns. (Poke-BODY) | [G] Mist Attack - Does 10 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | [2G] Sludge Whirlpool (50) | |||
Weezing ![]() |
Deoxys | 51 | Grass | 70 | Stage 1 | P | 1 | Uncommon | [1] Liability - Put damage counters on the Defending Pokemon until it is 10 HP away from being Knocked Out. Weezing does 70 damage to itself. | [1G] Smogscreen (20) The Defending Pokemon is now Poisoned. If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. | ||||
Weezing ![]() |
Ruby and Sapphire | 24 | Grass | 80 | Stage 1 | P | 2 | Rare | [G] Confusion Gas (10) The Defending Pokemon is now Confused. | [1G] Poison Smog - Each Defending Pokemon is now Poisoned. Does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) | ||||
Weezing ![]() |
Expedition | 32 | Grass | 80 | Stage 1 | P | 2 | Rare | [1G] Foul Gas - Flip a coin. If heads, the Defending Pokemon is now Poisoned. If tails, the Defending Pokemon is now Confused. | [1GG] Misfire (60) Flip a coin. If tails, put 6 damage counters on Weezing. | ||||
Weezing ![]() |
Expedition | 70 | Grass | 80 | Stage 1 | P | 2 | Rare | [1G] Foul Gas - Flip a coin. If heads, the Defending Pokemon is now Poisoned. If tails, the Defending Pokemon is now Confused. | [1GG] Misfire (60) Flip a coin. If tails, put 6 damage counters on Weezing. | ||||
Weezing ![]() |
Fossil | 45 | Grass | 60 | Stage 1 | P | 1 | Uncommon | [GG] Smog (20) Flip a coin. If heads, the Defending Pokemon is now Poisoned. | [1GG] Selfdestruct (60) Does 10 damage to each Pokemon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokemon.) Weezing does 60 damage to itself. | ||||
| Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Stage 1 - Dark Weezing Evolves from Koffing
| Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
Dark Weezing ![]() |
Team Rocket Returns | 42 | Darkness Grass | 80 | Stage 1 | P | 2 | Uncommon | Methane Leak - As long as Dark Weezing is your Active Pokemon, put 1 damage counter on each Pokemon that remains Poisoned between turns. (Poke-BODY) | [1] Smog - The Defending Pokemon is now Poisoned. | [2G] Darkness Charge (50) Put 2 damage counters on Dark Weezing. | |||
Dark Weezing ![]() |
Team Rocket | 14 | Grass | 60 | Stage 1 | P | 1 | Rare | [1G] Mass Explosion (20x) Does 20 damage times the total number of Koffings, Weezings, and Dark Weezings in play (Apply Weakness and Resistance.). Then, this attack does 20 damage to each Koffing, Weezing, and Dark Weezing (even your own). Don't apply Weakness and Resistance. | [GGG] Stun Gas (20) Flip a coin. If heads, the Defending Pokemon is now Poisoned; if tails, the Defending Pokemon is now Paralyzed. | ||||
Dark Weezing ![]() |
Team Rocket | 31 | Grass | 60 | Stage 1 | P | 1 | Rare | [1G] Mass Explosion (20x) Does 20 damage times the total number of Koffings, Weezings, and Dark Weezings in play (Apply Weakness and Resistance.). Then, this attack does 20 damage to each Koffing, Weezing, and Dark Weezing even your own). Don't apply Weakness and Resistance. | [GGG] Stun Gas (20) Flip a coin. If heads, the Defending Pokemon is now Poisoned; if tails, the Defending Pokemon is now Paralyzed. | ||||
| Name | Set Name | Number | Type | HP | Stage | Weakness | Resistance | Retreat Cost | Rarity | Pokemon Power | Attack 1 | Attack 2 | Attack 3 | Attack 4 |
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