Trainer - Helix Fossil Evolves into Omanyte (from Helix Fossil)

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Helix Fossil 
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Arceus  93  Trainer  50  Trainer        Common  Aqua Reaction - When you attach a W Energy card from your hand to Helix Fossil (excluding effects of attacks or Poke-Powers), search your deck for a card that evolves from Helix Fossil and put it onto Helix Fossil (this counts as evolving Helix Fossil). Shuffle your deck afterward. (Poke-BODY)  Play Helix Fossil as if it were a C Basic Pokemon. (Dome Fossil counts as a Trainer card as well, but if Dome Fossil is Knocked Out, this counts as a Knocked Out Pokemon.) Dome Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Dome Fossil from play. (This doesn't count as a Knocked Out Pokemon.)       
Helix Fossil 
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Majestic Dawn  91  Trainer  50  Trainer        Common  Aqua Reaction - When you attach a W Energy card from your hand to Helix Fossil (excluding effects of attacks or Poke-Powers), search your deck for a card that evolves from Helix Fossil and put it onto Helix Fossil (this counts as evolving Helix Fossil). Shuffle your deck afterward. (Poke-BODY)  Play Helix Fossil as if it were a C Basic Pokemon. (Dome Fossil counts as a Trainer card as well, but if Dome Fossil is Knocked Out, this counts as a Knocked Out Pokemon.) Dome Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Dome Fossil from play. (This doesn't count as a Knocked Out Pokemon.)       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Basic - Buried Fossil Evolves into Omanyte (from Buried Fossil)

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Buried Fossil 
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Skyridge  47  Colorless  30  Basic      Common  Reconstruction - Once during your turn (before your attack), if you have a basic Energy card in your hand, you may search your deck for an Omanyte or Kabuto card, show it to your opponent, and put it into your hand. Then, put a basic Energy card from your hand into your deck. Shuffle your deck afterward. (Poke-POWER)         
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Omanyte (from Helix Fossil)

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Omanyte 
View
Arceus  70  Water  80  Stage 1  G+20    Common    [W] Collect - Draw 3 cards.  [2] Tickle (20) Flip a coin. If heads, the Defending Pokemon is Paralyzed.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 2 - Omastar Evolves from Omanyte (from Helix Fossil)

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Omastar 
View
Arceus  23  Water  120  Stage 2  G+30    Rare    [2] Time Spiral - Choose 1 of your opponent's Evolved Pokemon. Remove the highest Stage Evolution card from that Pokemon and have your opponent shuffle that card into his or her deck.  [1W] Primal Tentacles (30+) Does 30 damage plus 10 more damage for each Helix Fossil, Dome Fossil, and Old Amber in your discard piles.     
Omastar 
View
Majestic Dawn  26  Water  110  Stage 2  G+30    Rare  Primal Swirl - Once during your turn, when you play Omastar from your hand to evolve 1 of your Pokemon, you may remove the highest Stage Evolution card from each of your opponent's Benched Evolved Pokemon and put those cased back into his or her hand. You can't use more than 1 Primal Swirl Poke-Power each turn. (Poke-POWER)  [1W] Send Back (40) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.       
Omastar 
View
Power Keepers  20  Water  110  Stage 2    Rare    [1] Pull Down - If your opponent has any Evolved Pokemon in play, remove the highest Stage Evolution card from each of them and put those cards back into his or her hand.  [2] Hydrocannon (30+) Does 30 damage plus 20 more damage for each W Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.     
Omastar (Delta Species) 
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Holon Phantoms  13  Psychic  110  Stage 2    Rare    [1P] Bind (30) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2P] Vengeful Spikes (30+) Does 30 damage plus 10 more damage for each Omanyte, Omastar, Kabuto, Kabutops, and Kabutops ex in your discard pile. You can't add more than 60 damage in this way.     
Omastar 
View
Legend Maker  23  Water  100  Stage 2    Rare  Ancient Fang - As long as you have Kabuto, Kabutops, or Kabutops ex in play, Omastar's attacks do 20 more damage to the Defending Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [1] Drag Off (10) Before doing damage, you may choose 1 of your opponent's Benched Pokemon and switch it with 1 of the Defending Pokemon. You opponent chooses the Defending Pokemon to switch.  [2W] Hydro Splash (50)     
Omastar 
View
Sandstorm  19  Water  110  Stage 2    Rare    [1] Pull Down - If your opponent has any Evolved Pokemon in play, remove the highest Stage Evolution card from each of them and put those cards back into his or her hand.  [2] Hydrocannon (30+) Does 30 damage plus 20 more damage for each W Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.     
Omastar 
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Skyridge  23  Water  90  Stage 2    Rare  Primal Stare - As long as Omastar is your Active Pokemon, your opponent can't play Basic Pokemon or Evolution cards from his or her hand to evolve his or her Active Pokemon. (Poke-BODY)  [1WW] Spook (50) The Defending Pokemon can't retreat during your opponent's next turn.       
Omastar 
View
Legendary Collection  58  Water  70  Stage 2    Uncommon    [1W] Water Gun (20+) Does 20 damage plus 10 more damage for each W Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.  [2] Spike Cannon (30x) Flip 2 coins. This attack does 30 damage times the number of heads.     
Omastar 
View
Neo Discovery  43  Fighting  80  Stage 2    Uncommon    [W] Squeeze (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage and the Defending Pokemon is now Paralyzed. If tails, this attack does 10 damage.  [WWW] Spike Barrage (20+) Flip a number of coins equal to the number of W Energy attached to Omastar. This attack does 20 damage plus 20 more for each heads.     
Omastar 
View
Fossil  40  Water  70  Stage 2    Uncommon    [1W] Water Gun (20+) Does 20 damage plus 10 more damage for each W Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.  [2] Spike Cannon (30x) Flip 2 coins. This attack does 30 damage times the number of heads.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 2 - Omastar Evolves from Omanyte (from Helix Fossil)

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Omastar 
View
Arceus  23  Water  120  Stage 2  G+30    Rare    [2] Time Spiral - Choose 1 of your opponent's Evolved Pokemon. Remove the highest Stage Evolution card from that Pokemon and have your opponent shuffle that card into his or her deck.  [1W] Primal Tentacles (30+) Does 30 damage plus 10 more damage for each Helix Fossil, Dome Fossil, and Old Amber in your discard piles.     
Omastar 
View
Majestic Dawn  26  Water  110  Stage 2  G+30    Rare  Primal Swirl - Once during your turn, when you play Omastar from your hand to evolve 1 of your Pokemon, you may remove the highest Stage Evolution card from each of your opponent's Benched Evolved Pokemon and put those cased back into his or her hand. You can't use more than 1 Primal Swirl Poke-Power each turn. (Poke-POWER)  [1W] Send Back (40) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.       
Omastar 
View
Power Keepers  20  Water  110  Stage 2    Rare    [1] Pull Down - If your opponent has any Evolved Pokemon in play, remove the highest Stage Evolution card from each of them and put those cards back into his or her hand.  [2] Hydrocannon (30+) Does 30 damage plus 20 more damage for each W Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.     
Omastar (Delta Species) 
View
Holon Phantoms  13  Psychic  110  Stage 2    Rare    [1P] Bind (30) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2P] Vengeful Spikes (30+) Does 30 damage plus 10 more damage for each Omanyte, Omastar, Kabuto, Kabutops, and Kabutops ex in your discard pile. You can't add more than 60 damage in this way.     
Omastar 
View
Legend Maker  23  Water  100  Stage 2    Rare  Ancient Fang - As long as you have Kabuto, Kabutops, or Kabutops ex in play, Omastar's attacks do 20 more damage to the Defending Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [1] Drag Off (10) Before doing damage, you may choose 1 of your opponent's Benched Pokemon and switch it with 1 of the Defending Pokemon. You opponent chooses the Defending Pokemon to switch.  [2W] Hydro Splash (50)     
Omastar 
View
Sandstorm  19  Water  110  Stage 2    Rare    [1] Pull Down - If your opponent has any Evolved Pokemon in play, remove the highest Stage Evolution card from each of them and put those cards back into his or her hand.  [2] Hydrocannon (30+) Does 30 damage plus 20 more damage for each W Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.     
Omastar 
View
Skyridge  23  Water  90  Stage 2    Rare  Primal Stare - As long as Omastar is your Active Pokemon, your opponent can't play Basic Pokemon or Evolution cards from his or her hand to evolve his or her Active Pokemon. (Poke-BODY)  [1WW] Spook (50) The Defending Pokemon can't retreat during your opponent's next turn.       
Omastar 
View
Legendary Collection  58  Water  70  Stage 2    Uncommon    [1W] Water Gun (20+) Does 20 damage plus 10 more damage for each W Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.  [2] Spike Cannon (30x) Flip 2 coins. This attack does 30 damage times the number of heads.     
Omastar 
View
Neo Discovery  43  Fighting  80  Stage 2    Uncommon    [W] Squeeze (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage and the Defending Pokemon is now Paralyzed. If tails, this attack does 10 damage.  [WWW] Spike Barrage (20+) Flip a number of coins equal to the number of W Energy attached to Omastar. This attack does 20 damage plus 20 more for each heads.     
Omastar 
View
Fossil  40  Water  70  Stage 2    Uncommon    [1W] Water Gun (20+) Does 20 damage plus 10 more damage for each W Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.  [2] Spike Cannon (30x) Flip 2 coins. This attack does 30 damage times the number of heads.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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