Stage 2 - Butterfree

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Butterfree 
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Jungle  33  Grass  70  Stage 2  Uncommon    [2] Whirlwind (20) If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon. (Do the damage before switching the Pokemon.)  [GGGG] Mega Drain (40) Remove a number of damage counters from Butterfree equal to half the damage done to the Defending Pokemon (after applying Weakness and Resistance) (rounded up to the nearest 10).     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Metapod Evolves into Butterfree

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Metapod 
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Generations  4  Grass   70  Stage 1  Rx2    Uncommon  Adaptive Evolution - This Pokemon can evolve during your first turn or the turn you play it. (Ability)  [2] Harden - During your opponents next turn, if this Pokemon would be damaged by an attack, prevent that attacks damage done to this Pokemon if that damage is 60 or less.       
Metapod 
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Flashfire  2  Grass  70  Stage 1  Rx2    Uncommon  Adaptive Evolution - This Pokemon can evolve during your first turn or the turn you play it. (Ability)  [2] Harden - During your opponent's next turn, if this Pokemon would be damaged by an attack, prevent that attack's damage done to this Pokemon if that damage is 60 or less.       
Metapod 
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HeartGold SoulSilver  46  Grass  80  Stage 1  Rx2    Uncommon  Green Shield - Each of your G Pokemon has no Weakness. (Poke-BODY)  [2] Sharpen (20)       
Metapod 
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Great Encounters  47  Grass  70  Stage 1  R+10    Uncommon  Emerge - Once during your turn (before your attack), if Metapod is your Active Pokemon, you may flip a coin. If heads, search your deck for a card that evolves from Metapod and put it onto Metapod. (This counts as evolving Metapod.) Shuffle your deck afterward. This power can't be used if Metapod is affected by a Special Condition. (Poke-POWER)  [1G] Ram (30)       
Metapod 
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Fire Red Leaf Green  39  Grass  80  Stage 1    Uncommon  Energy Protection - Any damage done to Metapod by attacks is reduced by 10 for each Energy attached to Metapod. You can't reduce more than 30 damage in this way. (Poke-BODY)  [2] Sharpen (20)       
Metapod 
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Expedition  87  Grass  60  Stage 1    Uncommon  Exoskeleton - All damage done to Metapod is reduced by 20 (after applying Weakness and Resistance). (Poke-BODY)  [1] Rollout (10)       
Metapod 
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Legendary Collection  54  Grass  70  Stage 1    Uncommon    [2] Stiffen - Flip a coin. If heads, prevent all damage done to Metapod on opponent's next turn. (any other effects of attacks still happen.)  [GG] Stun Spore (20) Flip a coin. If heads, defender is now Paralyzed.     
Metapod 
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Neo Discovery  42  Grass  70  Stage 1    Uncommon    [2] Harden - During your opponent's next turn, whenever 20 or less damage is done to Metapod (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.)  [GG] Hatch - Flip a coin. If heads, remove all damage counters from Metapod. Then, search your deck for a card that evolves from Metapod and attach that card to Metapod. This counts as evolving Metapod. Shuffle your deck afterward.     
Metapod 
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Base  54  Grass  70  Stage 1    Common    [2] Stiffen - Flip a coin. If heads, prevent all damage done to Metapod on opponent's next turn. (any other effects of attacks still happen.)  [GG] Stun Spore (20) Flip a coin. If heads, defender is now Paralyzed.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Basic - Caterpie Evolves into Metapod

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Caterpie 
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Generations  3  Grass   40  Basic  Rx2    Common  Adaptive Evolution - This Pokemon can evolve during your first turn or the turn you play it. (Ability)  [G] Bug Bite (10)       
Caterpie 
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Flashfire  1  Grass  40  Basic  Rx2    Common  Adaptive Evolution - This Pokemon can evolve during your first turn or the turn you play it. (Ability)  [G] Bug Bite (10)       
Caterpie 
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HeartGold SoulSilver  57  Grass  30  Basic  Rx2    Common    [1] Tackle (20)       
Caterpie 
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Great Encounters  63  Grass  40  Basic  R+10    Common  Pupate - Once during your turn (before your attack), if Caterpie is your Active Pokemon, you may flip a coin. If heads, search your deck for a card that evolves from Caterpie and put it onto Caterpie. (This counts as evolving Caterpie.) Shuffle your deck afterward. This power can't be used if Caterpie is affected by a Special Condition. (Poke-POWER)  [G] Tackle (20)       
Caterpie 
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Fire Red Leaf Green  56  Grass  50  Basic    Common    [1] Signs of Evolution - Search your deck for a Metapod and a Butterfree card, show them to your opponent, and put them into your hand. Shuffle your deck afterward.  [G] String Shot (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Caterpie 
View
Expedition  96  Grass  40  Basic    Common    [1] Headbutt (10)  [2] Entangling Thread (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Caterpie 
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Legendary Collection  69  Grass  40  Basic    Common    [G] String Shot (10) Flip a coin. If heads, the defender is now Paralyzed.       
Caterpie 
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Neo Discovery  53  Grass  50  Basic    Common    [1] Spin Tackle (20) Caterpie does 10 damage to itself.       
Caterpie 
View
Base  45  Grass  40  Basic    Common    [G] String Shot (10) Flip a coin. If heads, the defender is now Paralyzed.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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