Stage 2 - Ampharos

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Ampharos 
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Platinum  1  Lightning  130  Stage 2  F+30  M-20  Rare  Damage Bind - Each Pokemon that has any damage counters on it (both yours and your opponent's) can't use Poke-Powers. (Poke-BODY)  [1L] Gigavolt (30+) Flip a coin. If heads, this attack does 30 damage plus 30 more damage. If tails, the Defending Pokemon is now Paralyzed  [2L] Reflect Energy (70) Move an Energy Card attached to Ampharos to 1 of your Benched Pokemon     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Flaaffy Evolves into Ampharos

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Flaaffy 
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Dragons Exalted  39  Lightning  80  Stage 1  Fx2    Uncommon    [1] Cotton Guard (20) During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).  [2L] Power Gem (40)     
Flaaffy 
View
Call of Legends  43  Lightning  80  Stage 1  Fx2  M-20  Uncommon    [L] Thunder Spear - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2L] Thundershock (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Flaaffy 
View
HGSS Trainer Kit (Lighting)  3  Lightning  80  Stage 1  Fx2  M-20  Common    [L] Thunder Spear - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2L] Thundershock (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Flaaffy 
View
HGSS Trainer Kit (Lighting)  17  Lightning  80  Stage 1  Fx2  M-20  Common    [L] Thunder Spear - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2L] Thundershock (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Flaaffy 
View
HeartGold SoulSilver  42  Lightning  80  Stage 1  Fx2  M-20  Uncommon    [L] Thunder Spear - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [2L] Thundershock (40) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Flaaffy 
View
Platinum  48  Lightning  80  Stage 1  F+20  M-20  Uncommon    [L] Spark (10) Does 10 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)  [1L] Tail Code (30) Move an Energy card attached to the Defending Pokemon to another of your Opponent's Pokemon.     
Flaaffy 
View
OP Series 7  7  Lightning  80  Stage 1  F+20  M-20  Uncommon    [1] Attract Current (10) Search your deck for a L Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward.  [1LL] Electromagnetic Kick (60) Flip a coin. If tails, Flaaffy does 10 damage to itself.     
Flaaffy 
View
Secret Wonders  50  Lightning  80  Stage 1  F+20  M-20  Uncommon    [1] Attract Current (10) Search your deck for a L Energy card and attach it to 1 of your Pokemon. Shuffle your deck afterward.  [1LL] Electromagnetic Kick (60) Flip a coin. If tails, Flaaffy does 10 damage to itself.     
Flaaffy (Delta Species) 
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Dragon Frontiers  30  Colorless  70  Stage 1    Uncommon    [2] Thundershock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Flaaffy 
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Unseen Forces  56  Lightning  80  Stage 1  Common    [1] Thunder Wave (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2L] Thunder (50) Flaaffy does 10 damage to itself.     
Flaaffy 
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Dragon  27  Lightning  80  Stage 1  Uncommon    [L] Energy Recall - Attach up to 2 basic Energy cards from your discard pile to Flaaffy.  [1L] Lightning Ball (30)     
Flaaffy 
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Aquapolis  47  Lightning  80  Stage 1    Uncommon    [1] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1LL] Spark (30) If your opponent has any Benched Pokemon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Flaaffy 
View
Expedition  77  Lightning  80  Stage 1    Uncommon    [2] Headbutt (20)  [1LL] Thunder Jolt (50) Flip a coin. If tails, Flaaffy does 20 damage to itself.     
Flaaffy 
View
Neo Revelation  28  Lightning  70  Stage 1    Uncommon    [L] Electric Punch (20)  [2L] Tail Shock (30) Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Flaaffy 
View
Neo Genesis  34  Lightning  60  Stage 1    Uncommon    [L] Discharge (30x) Discard all L Energy cards attached to Flaaffy in order to use this attack. Flip a number of coins equal to the number of L Energy cards you discarded. This attack does 30 damage times the number of heads.  [LL] Electric Current (20) Take 1 L Energy card attached to Flaaffy and attach it to 1 of your Benched Pokemon. If you have no Benched Pokemon, discard that Energy card.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Basic - Mareep Evolves into Flaaffy

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Mareep 
View
Dragons Exalted  38  Lightning  60  Basic  Fx2    Common    [1] Cotton Guard - During your opponent's next turn, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).  [1L] Thunder Jolt (30) Flip a coin. If tails, this Pokemon does 10 damage to itself.     
Mareep 
View
Call of Legends  63  Lightning  40  Basic  Fx2  M-20  Common    [L] Static Shock (10)       
Mareep 
View
HGSS Trainer Kit (Lighting)  13  Lightning  40  Basic  Fx2  M-20  Common    [1] Static Electricity - Search your deck for a number of L Energy cards up to the number of Mareep in play (both yours and your opponent's) and attach them to Mareep. Shuffle your deck afterward.  [2] Ram (20)     
Mareep 
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HGSS Trainer Kit (Lighting)  20  Lightning  40  Basic  Fx2  M-20  Common    [1] Static Electricity - Search your deck for a number of L Energy cards up to the number of Mareep in play (both yours and your opponent's) and attach them to Mareep. Shuffle your deck afterward.  [2] Ram (20)     
Mareep 
View
HeartGold SoulSilver  73  Lightning  40  Basic  Fx2  M-20  Common    [1] Static Electricity - Search your deck for a number of L Energy cards up to the number of Mareep in play (both yours and your opponent's) and attach them to Mareep. Shuffle your deck afterward.  [2] Ram (20)     
Mareep 
View
Platinum  82  Lightning  60  Basic  F+10  M-20  Common    [0] Minor Errand-Running - Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.  [L] Expand (10) During your opponent's next turn, any damage done to Mareep by attacks is reduced by 10 (after applying Weakness and Resistance).     
Mareep 
View
OP Series 7  14  Lightning  50  Basic  F+10  M-20  Common    [L] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1L] Static Shock (20)     
Mareep 
View
Secret Wonders  94  Lightning  50  Basic  F+10  M-20  Common    [L] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [1L] Static Shock (20)     
Mareep (Delta Species) 
View
Dragon Frontiers  54  Colorless  40  Basic    Common    [1] Tail Whap (10)       
Mareep 
View
EX Trainer Kit 2 (Blue)  5  Lightning  50  Basic    Common    [1] Minor Errand-Running - Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.  [1L] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.     
Mareep 
View
Unseen Forces  62  Lightning  50  Basic  Common    [L] Tackle (10)       
Mareep 
View
Team Rocket Returns  67  Lightning  50  Basic    Common    [1] Minor Errand-Running - Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.  [1L] Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage.     
Mareep 
View
Dragon  64  Lightning  50  Basic  Common    [1] Jolt - Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Mareep 
View
Aquapolis  93  Lightning  40  Basic    Common    [1] Charge - Attach 1 L Energy card in your discard pile, if any, to Mareep.  [1L] Tail Slap (20)     
Mareep 
View
Expedition  119  Lightning  40  Basic    Common    [L] Thundershock (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Mareep 
View
Neo Destiny  75  Lightning  50  Basic    Common    [1] Headbutt (10)       
Mareep 
View
Neo Discovery  58  Lightning  50  Basic    Common    [1L] Thunder Jolt (30) Flip a coin. If tails, Mareep does 10 damage to itself.       
Mareep 
View
Neo Genesis  65  Lightning  40  Basic    Common    [L] Static Electricity - For each Mareep in play, you may search your deck for a L Energy card and attach it to Mareep. Shuffle your deck afterward.  [LL] Thundershock (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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