Stage 2 - Omastar

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Omastar 
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Arceus  23  Water  120  Stage 2  G+30    Rare    [2] Time Spiral - Choose 1 of your opponent's Evolved Pokemon. Remove the highest Stage Evolution card from that Pokemon and have your opponent shuffle that card into his or her deck.  [1W] Primal Tentacles (30+) Does 30 damage plus 10 more damage for each Helix Fossil, Dome Fossil, and Old Amber in your discard piles.     
Omastar 
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Majestic Dawn  26  Water  110  Stage 2  G+30    Rare  Primal Swirl - Once during your turn, when you play Omastar from your hand to evolve 1 of your Pokemon, you may remove the highest Stage Evolution card from each of your opponent's Benched Evolved Pokemon and put those cased back into his or her hand. You can't use more than 1 Primal Swirl Poke-Power each turn. (Poke-POWER)  [1W] Send Back (40) Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.       
Omastar 
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Power Keepers  20  Water  110  Stage 2    Rare    [1] Pull Down - If your opponent has any Evolved Pokemon in play, remove the highest Stage Evolution card from each of them and put those cards back into his or her hand.  [2] Hydrocannon (30+) Does 30 damage plus 20 more damage for each W Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.     
Omastar (Delta Species) 
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Holon Phantoms  13  Psychic  110  Stage 2    Rare    [1P] Bind (30) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.  [2P] Vengeful Spikes (30+) Does 30 damage plus 10 more damage for each Omanyte, Omastar, Kabuto, Kabutops, and Kabutops ex in your discard pile. You can't add more than 60 damage in this way.     
Omastar 
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Legend Maker  23  Water  100  Stage 2    Rare  Ancient Fang - As long as you have Kabuto, Kabutops, or Kabutops ex in play, Omastar's attacks do 20 more damage to the Defending Pokemon (before applying Weakness and Resistance). (Poke-BODY)  [1] Drag Off (10) Before doing damage, you may choose 1 of your opponent's Benched Pokemon and switch it with 1 of the Defending Pokemon. You opponent chooses the Defending Pokemon to switch.  [2W] Hydro Splash (50)     
Omastar 
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Sandstorm  19  Water  110  Stage 2    Rare    [1] Pull Down - If your opponent has any Evolved Pokemon in play, remove the highest Stage Evolution card from each of them and put those cards back into his or her hand.  [2] Hydrocannon (30+) Does 30 damage plus 20 more damage for each W Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.     
Omastar 
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Skyridge  23  Water  90  Stage 2    Rare  Primal Stare - As long as Omastar is your Active Pokemon, your opponent can't play Basic Pokemon or Evolution cards from his or her hand to evolve his or her Active Pokemon. (Poke-BODY)  [1WW] Spook (50) The Defending Pokemon can't retreat during your opponent's next turn.       
Omastar 
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Legendary Collection  58  Water  70  Stage 2    Uncommon    [1W] Water Gun (20+) Does 20 damage plus 10 more damage for each W Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.  [2] Spike Cannon (30x) Flip 2 coins. This attack does 30 damage times the number of heads.     
Omastar 
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Neo Discovery  43  Fighting  80  Stage 2    Uncommon    [W] Squeeze (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage and the Defending Pokemon is now Paralyzed. If tails, this attack does 10 damage.  [WWW] Spike Barrage (20+) Flip a number of coins equal to the number of W Energy attached to Omastar. This attack does 20 damage plus 20 more for each heads.     
Omastar 
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Fossil  40  Water  70  Stage 2    Uncommon    [1W] Water Gun (20+) Does 20 damage plus 10 more damage for each W Energy attached to Omastar but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.  [2] Spike Cannon (30x) Flip 2 coins. This attack does 30 damage times the number of heads.     
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Omanyte (from Mysterious Fossil) Evolves into Omastar

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Omanyte 
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Power Keepers  56  Water  70  Stage 1    Common    [W] Influence - Search your deck for Omanyte, Kabuto, Aerodactyl, Lileep, or Anorith and put 2 of them onto your Bench. Shuffle you deck afterward. Treat the new Benched Pokemon as Basic Pokemon.  [2] Mud Shot (20)     
Omanyte (Delta Species) 
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Holon Phantoms  74  Psychic  70  Stage 1    Common    [P] Collect - Draw 3 cards.  [2] Water Arrow - Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)     
Omanyte 
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Legend Maker  60  Water  70  Stage 1    Common  Ancient Tentacles - Damage done to your opponent's Pokemon by Omanyte, Omastar, Kabuto, Kabutops, and Kabutops ex isn't affected by Resistance. (Poke-BODY)  [1W] Rising Lunge (20+) Flip a coin. If heads, this attack does 20 damage plus 20 more damage.       
Omanyte 
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Sandstorm  70  Water  70  Stage 1    Common    [1] Team Assembly - Search your deck for Omanyte, Kabuto, or any Basic Pokemon and put as many of them as you like onto your Bench. Shuffle your deck afterward. Treat the new Benched Pokemon as a Basic Pokemon.  [2] Bind (20) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.     
Omanyte 
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Skyridge  41  Water  60  Stage 1  Uncommon    [1] Water of Evolution - Put an Omastar from your hand onto Omanyte. This counts as evolving Omanyte.  [1W] Drag Off (20) Before doing damage, you may choose 1 of your opponent's Benched Pokemon and switch it with the Defending Pokemon.     
Omanyte 
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Legendary Collection  57  Water  40  Stage 1    Uncommon  Clairvoyance - Your opponent plays with his or her hand face up. This power stops working while Omanyte is Asleep, Confused, or Paralyzed.  [W] Water Gun (10+) Does 10 damage plus 10 more damage for each W Energy attached to Omanyte but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.       
Omanyte 
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Neo Discovery  60  Fighting  50  Stage 1    Common  Fossil - Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a card that evolves from Mysterious Fossil and put it on your Bench. Shuffle your deck afterward. Treat that card as a Basic Pokemon. This power can't be used if Omanyte is Asleep, Confused, or Paralyzed (or if your Bench is full).  [W] Bind (10) Flip a coin. If heads, the Defending Pokemon is now Paralyzed.       
Omanyte 
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Fossil  52  Water  40  Stage 1    Common  Clairvoyance - Your opponent plays with his or her hand face up. This power stops working while Omanyte is Asleep, Confused, or Paralyzed.  [W] Water Gun (10+) Does 10 damage plus 10 more damage for each W Energy attached to Omanyte but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Stage 1 - Omanyte (from Helix Fossil) Evolves into Omastar

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Omanyte 
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Arceus  70  Water  80  Stage 1  G+20    Common    [W] Collect - Draw 3 cards.  [2] Tickle (20) Flip a coin. If heads, the Defending Pokemon is Paralyzed.     
Omanyte 
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Majestic Dawn  69  Water  70  Stage 1  G+20    Common  Call Up - Once during your turn (before your attack), you may flip a coin. If heads, search your discard pile for Helix Fossil, Dome Fossil, or Old Amber and put it onto your Bench. This power can't be used if Omanyte is affected by a Special Condition. (Poke-POWER)  [1W] Wash Over (20) Does 10 damage to 2 of your opponents Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Trainer - Helix Fossil Evolves into Omanyte (from Helix Fossil)

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Helix Fossil 
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Arceus  93  Trainer  50  Trainer        Common  Aqua Reaction - When you attach a W Energy card from your hand to Helix Fossil (excluding effects of attacks or Poke-Powers), search your deck for a card that evolves from Helix Fossil and put it onto Helix Fossil (this counts as evolving Helix Fossil). Shuffle your deck afterward. (Poke-BODY)  Play Helix Fossil as if it were a C Basic Pokemon. (Dome Fossil counts as a Trainer card as well, but if Dome Fossil is Knocked Out, this counts as a Knocked Out Pokemon.) Dome Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Dome Fossil from play. (This doesn't count as a Knocked Out Pokemon.)       
Helix Fossil 
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Majestic Dawn  91  Trainer  50  Trainer        Common  Aqua Reaction - When you attach a W Energy card from your hand to Helix Fossil (excluding effects of attacks or Poke-Powers), search your deck for a card that evolves from Helix Fossil and put it onto Helix Fossil (this counts as evolving Helix Fossil). Shuffle your deck afterward. (Poke-BODY)  Play Helix Fossil as if it were a C Basic Pokemon. (Dome Fossil counts as a Trainer card as well, but if Dome Fossil is Knocked Out, this counts as a Knocked Out Pokemon.) Dome Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Dome Fossil from play. (This doesn't count as a Knocked Out Pokemon.)       
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4


Basic - Buried Fossil Evolves into Omanyte (from Buried Fossil)

Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4
Buried Fossil 
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Skyridge  47  Colorless  30  Basic      Common  Reconstruction - Once during your turn (before your attack), if you have a basic Energy card in your hand, you may search your deck for an Omanyte or Kabuto card, show it to your opponent, and put it into your hand. Then, put a basic Energy card from your hand into your deck. Shuffle your deck afterward. (Poke-POWER)         
Name Set Name Number Type HP Stage Weakness Resistance Retreat Cost Rarity Pokemon Power Attack 1 Attack 2 Attack 3 Attack 4

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